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path: root/lua/clever_f/motion_executor.lua
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local destination_engine = require("clever_f.destination_engine")
local domain = require("clever_f.domain")
local sequence_state = require("clever_f.sequence_state")
local state_transitions = require("clever_f.state_transitions")
local text_topology = require("clever_f.text_topology")

local M = {}
local MotionExecutor = {}
M.MotionExecutor = MotionExecutor

M.ExecutionPath = {
  VISUAL = "visual",
  COMMAND = "command",
}

local executor_records = setmetatable({}, { __mode = "k" })

local function fail(message, level)
  error(message, (level or 1) + 1)
end

function M.execution_path(context)
  context = domain.ModeContext.from_full_mode(context)
  if context.visual_kind ~= nil then
    return M.ExecutionPath.VISUAL
  end
  return M.ExecutionPath.COMMAND
end

function M.moved_forward(origin, destination)
  origin = domain.Position.coerce(origin)
  destination = domain.Position.coerce(destination)
  return domain.Position.compare(destination, origin) > 0
end

function M.command_moved_forward(descriptor, origin, destination)
  descriptor = domain.Descriptor.from_string(descriptor)
  origin = domain.Position.coerce(origin)
  destination = domain.Position.coerce(destination)
  if descriptor.family == domain.Family.TILL
    and domain.Position.stationary(origin, destination)
  then
    return false
  end
  return M.moved_forward(origin, destination)
end

local function copy_options(options)
  local result = {}
  for key, value in pairs(options or {}) do
    result[key] = value
  end
  return result
end

local function normalize_options(options, dependencies)
  if MotionExecutor.is(options) and dependencies == nil then
    return options
  end
  if type(options) ~= "table" then
    fail("MotionExecutor options must be a table", 3)
  end
  if options.host ~= nil then
    if dependencies ~= nil then
      fail("MotionExecutor dependencies must be part of its options", 3)
    end
    return options
  end
  local result = copy_options(dependencies)
  result.host = options
  return result
end

local function require_host(host)
  if type(host) ~= "table"
    or type(host.read_cursor) ~= "function"
    or type(host.read_selection) ~= "function"
    or type(host.apply_cursor) ~= "function"
  then
    fail("MotionExecutor host must provide movement state", 3)
  end
  return host
end

local function require_destination_engine(engine)
  engine = engine or destination_engine.new()
  if type(engine) ~= "table" or type(engine.calculate) ~= "function" then
    fail("MotionExecutor destination engine must provide calculate", 3)
  end
  return engine
end

local function require_feedback_service(service)
  if service ~= nil and (type(service) ~= "table"
      or type(service.migrate_command) ~= "function")
  then
    fail("MotionExecutor feedback service must provide migrate_command", 3)
  end
  return service
end

local function require_state(state)
  state = state or sequence_state.get()
  if not sequence_state.is(state) then
    fail("MotionExecutor state must be the plugin-global SequenceState", 3)
  end
  return state
end

local function require_transitions(transitions, state)
  transitions = transitions or state_transitions.new(state)
  if type(transitions) ~= "table"
    or type(transitions.CommitCommandSuccess) ~= "function"
  then
    fail("MotionExecutor transitions must commit command success", 3)
  end
  return transitions
end

local executor_metatable = {
  __index = MotionExecutor,
  __newindex = function()
    fail("MotionExecutor values are immutable", 2)
  end,
  __tostring = function()
    return "motion-executor"
  end,
  __metatable = "clever_f.motion_executor.MotionExecutor",
}

function MotionExecutor.new(options, dependencies)
  options = normalize_options(options, dependencies)
  if MotionExecutor.is(options) then
    return options
  end

  local executor = setmetatable({}, executor_metatable)
  local state = require_state(options.state)
  executor_records[executor] = {
    host = require_host(options.host),
    destination_engine = require_destination_engine(
      options.destination_engine or options.engine
    ),
    feedback_service = require_feedback_service(
      options.feedback_service or options.feedback
    ),
    state = state,
    transitions = require_transitions(
      options.transitions or options.state_transitions,
      state
    ),
  }
  return executor
end

function MotionExecutor.is(value)
  return type(value) == "table" and executor_records[value] ~= nil
end

local function execution_request(view, context, plan, count, first_move)
  if not text_topology.TextView.is(view) then
    fail("motion execution view must be a TextView", 3)
  end
  context = domain.ModeContext.from_full_mode(context)
  if not domain.ResolvedMotionPlan.is(plan) then
    fail("motion execution plan must be a ResolvedMotionPlan", 3)
  end
  count = domain.Count.new(count)
  if type(first_move) ~= "boolean" then
    fail("motion execution first_move must be a Boolean", 3)
  end
  return {
    view = view,
    context = context,
    plan = plan,
    count = count,
    first_move = first_move,
  }
end

local function calculate(executor, request, origin)
  return executor_records[executor].destination_engine:calculate(
    request.view,
    origin,
    request.plan,
    request.count,
    request.first_move
  )
end

local function migrate_command_feedback(executor, request, origin, outcome)
  local record = executor_records[executor]
  local feedback = record.feedback_service
  if feedback == nil then
    return
  end
  feedback:migrate_command({
    context = request.context,
    origin = origin,
    destination = outcome.endpoint,
    plan = request.plan,
    resolved_motion_plan = request.plan,
    outcome = outcome,
    count = request.count,
    first_move = request.first_move,
    moved_forward = request.moved_forward,
    previous_moved_forward = record.state.moved_forward,
    previous_moved_forward_initialized = record.state.moved_forward_initialized,
  })
end

function MotionExecutor:_execute_command(request)
  local host = executor_records[self].host
  local origin = host:read_cursor()
  local outcome = calculate(self, request, origin)
  if outcome.successful_steps > 0 then
    host:apply_cursor(outcome.endpoint)
  end
  if not outcome.complete then
    return domain.ActionOutcome.from_search(outcome, request.plan.descriptor)
  end
  request.moved_forward = M.command_moved_forward(
    request.plan.descriptor,
    origin,
    outcome.endpoint
  )
  migrate_command_feedback(self, request, origin, outcome)
  executor_records[self].transitions:CommitCommandSuccess(
    request.context,
    outcome.endpoint,
    request.moved_forward
  )
  return domain.ActionOutcome.from_search(outcome, request.plan.descriptor)
end

function MotionExecutor:_execute_visual(request)
  local host = executor_records[self].host
  local selection = host:read_selection()
  if not domain.Selection.is(selection)
    or not selection.active
    or selection.kind ~= request.context.visual_kind
  then
    fail("Visual motion execution requires its active selection kind", 2)
  end
  local origin = host:read_cursor()
  local outcome = calculate(self, request, origin)
  request.selection = selection
  return domain.ActionOutcome.from_search(outcome, request.plan.descriptor)
end

function MotionExecutor:execute(view, context, plan, count, first_move)
  local request = execution_request(view, context, plan, count, first_move)
  if M.execution_path(request.context) == M.ExecutionPath.VISUAL then
    return self:_execute_visual(request)
  end
  return self:_execute_command(request)
end

function M.new(options, dependencies)
  return MotionExecutor.new(options, dependencies)
end

function M.execute(host, view, context, plan, count, first_move, dependencies)
  return MotionExecutor.new(host, dependencies):execute(
    view,
    context,
    plan,
    count,
    first_move
  )
end

M.run = M.execute

setmetatable(M, {
  __call = function(_, options, dependencies)
    return MotionExecutor.new(options, dependencies)
  end,
})

return M