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local domain = require("clever_tee.domain")
local sequence_state = require("clever_tee.sequence_state")
local state_transitions = require("clever_tee.state_transitions")
local M = {}
local RepeatResolver = {}
M.RepeatResolver = RepeatResolver
M.Decision = {
ACQUIRE = "acquire",
REPEAT = "repeat",
}
M.ACQUIRE = M.Decision.ACQUIRE
M.REPEAT = M.Decision.REPEAT
local resolver_records = setmetatable({}, { __mode = "k" })
local function fail(message, level)
error(message, (level or 1) + 1)
end
local function is_nonnegative_integer(value)
return type(value) == "number"
and value >= 0
and value < math.huge
and value == math.floor(value)
end
local function require_policy(service)
if service ~= nil and (type(service) ~= "table"
or type(service.sample_timeouts) ~= "function"
or type(service.sample_direction) ~= "function")
then
fail("RepeatResolver policy must sample timeouts and direction", 3)
end
return service
end
local function require_clock(clock)
if clock ~= nil and (type(clock) ~= "table"
or type(clock.read_time_ms) ~= "function")
then
fail("RepeatResolver clock must provide read_time_ms", 3)
end
return clock
end
local function require_transitions(transitions, state)
transitions = transitions or state_transitions.new(state)
if type(transitions) ~= "table"
or type(transitions.SetRepeatTimestamp) ~= "function"
or type(transitions.PublicReset) ~= "function"
then
fail("RepeatResolver transitions must set repeat time and apply Public Reset", 3)
end
return transitions
end
local function finite_time(value)
return type(value) == "number"
and value == value
and value > -math.huge
and value < math.huge
end
function M.truncate_elapsed_ms(elapsed_ms)
if not finite_time(elapsed_ms) then
fail("elapsed milliseconds must be finite", 2)
end
local integer_part = math.modf(elapsed_ms)
return integer_part
end
M.truncate_milliseconds = M.truncate_elapsed_ms
local resolver_metatable = {
__index = RepeatResolver,
__newindex = function()
fail("RepeatResolver values are immutable", 2)
end,
__tostring = function()
return "repeat-resolver"
end,
__metatable = "clever_tee.repeat_resolver.RepeatResolver",
}
function RepeatResolver.new(options)
if RepeatResolver.is(options) then
return options
end
if options == nil then
options = {}
elseif sequence_state.is(options) then
options = { state = options }
elseif type(options) ~= "table" then
fail("RepeatResolver options must be a table", 2)
end
local state = options.state or sequence_state.get()
if not sequence_state.is(state) then
fail("RepeatResolver state must be the plugin-global SequenceState", 2)
end
local resolver = setmetatable({}, resolver_metatable)
resolver_records[resolver] = {
clock = require_clock(options.clock or options.time_provider or options.host),
policy = require_policy(options.policy or options.policy_service),
state = state,
transitions = require_transitions(
options.transitions or options.state_transitions,
state
),
}
return resolver
end
function RepeatResolver.is(value)
return type(value) == "table" and resolver_records[value] ~= nil
end
function RepeatResolver:previous_landing(context)
context = domain.ModeContext.from_full_mode(context)
return resolver_records[self].state:get_previous_landing(context)
end
function RepeatResolver:decide(context, current_position, macro_state)
current_position = domain.Position.coerce(current_position)
local landing = self:previous_landing(context)
if landing == nil or not domain.Position.equal(landing, current_position) then
return M.Decision.ACQUIRE
end
if domain.MacroState.new(macro_state).executing then
return M.Decision.ACQUIRE
end
return M.Decision.REPEAT
end
RepeatResolver.eligibility = RepeatResolver.decide
RepeatResolver.resolve_eligibility = RepeatResolver.decide
function RepeatResolver:sample_repeat_timeout_ms()
local service = resolver_records[self].policy
if service == nil then
fail("RepeatResolver requires a policy to sample repeat timeout", 2)
end
local sampled = service:sample_timeouts()
local timeout = type(sampled) == "table" and sampled.repeat_timeout_ms or nil
if not is_nonnegative_integer(timeout) then
fail("repeat_timeout_ms sample must be a nonnegative integer", 2)
end
return timeout
end
RepeatResolver.sample_repeat_timeout = RepeatResolver.sample_repeat_timeout_ms
function RepeatResolver:evaluate_timeout(current_window)
local timeout = self:sample_repeat_timeout_ms()
if timeout == 0 then
return M.Decision.REPEAT, nil
end
local clock = resolver_records[self].clock
if clock == nil then
fail("RepeatResolver requires a clock for positive repeat timeout", 2)
end
local current_time = clock:read_time_ms()
if not finite_time(current_time) then
fail("repeat clock must return finite milliseconds", 2)
end
local record = resolver_records[self]
local elapsed_ms = M.truncate_elapsed_ms(
current_time - record.state.repeat_timestamp_ms
)
record.transitions:SetRepeatTimestamp(current_time)
if elapsed_ms <= timeout then
return M.Decision.REPEAT, elapsed_ms
end
local cleanup = record.transitions:PublicReset(current_window)
return M.Decision.ACQUIRE, elapsed_ms, cleanup
end
RepeatResolver.check_timeout = RepeatResolver.evaluate_timeout
RepeatResolver.resolve_timeout = RepeatResolver.evaluate_timeout
local function sampled_fixed_direction(resolver)
local service = resolver_records[resolver].policy
if service == nil then
fail("RepeatResolver requires a policy to resolve primary direction", 3)
end
local sampled = service:sample_direction()
local fixed
if type(sampled) == "table" then
fixed = sampled.fix_key_direction
end
if type(fixed) ~= "boolean" then
fail("fix_key_direction sample must be a Boolean", 3)
end
return fixed
end
function M.reverse_request(stored_descriptor, pressed_key, fix_key_direction)
local stored = domain.Descriptor.from_string(stored_descriptor)
local pressed = domain.Descriptor.from_string(pressed_key)
if type(fix_key_direction) ~= "boolean" then
fail("fix_key_direction must be a Boolean", 2)
end
local reverse = domain.Descriptor.is_uppercase(pressed)
if fix_key_direction and domain.Descriptor.is_uppercase(stored) then
reverse = not reverse
end
return reverse
end
function M.primary_direction(stored_descriptor, pressed_key, fix_key_direction)
local stored = domain.Descriptor.from_string(stored_descriptor)
if M.reverse_request(stored, pressed_key, fix_key_direction) then
return domain.Descriptor.swap(stored)
end
return stored
end
M.resolve_primary_direction = M.primary_direction
M.effective_primary_descriptor = M.primary_direction
function RepeatResolver:resolve_primary_direction(stored_descriptor, pressed_key)
return M.primary_direction(
stored_descriptor,
pressed_key,
sampled_fixed_direction(self)
)
end
RepeatResolver.primary_direction = RepeatResolver.resolve_primary_direction
RepeatResolver.effective_primary_descriptor =
RepeatResolver.resolve_primary_direction
function M.explicit_target(stored_target)
if stored_target == nil then
return domain.TargetValue.code_fallback(0)
end
return stored_target
end
local function build_explicit_request(descriptor, stored_target)
if descriptor == nil then
return domain.ExplicitRepeatRequest.neutral()
end
local target = M.explicit_target(stored_target)
if target.first_code == 0x80 then
return domain.ExplicitRepeatRequest.neutral()
end
return domain.ExplicitRepeatRequest.new(descriptor, target)
end
function M.build_same_direction_request(stored_descriptor, stored_target)
return build_explicit_request(stored_descriptor, stored_target)
end
M.explicit_same_direction = M.build_same_direction_request
M.same_direction_request = M.build_same_direction_request
function RepeatResolver:same_direction_request(context)
context = domain.ModeContext.from_full_mode(context)
local state = resolver_records[self].state
return M.build_same_direction_request(
state:get_previous_descriptor(context),
state:get_previous_target(context)
)
end
RepeatResolver.resolve_explicit_same = RepeatResolver.same_direction_request
RepeatResolver.explicit_same = RepeatResolver.same_direction_request
function M.build_opposite_direction_request(stored_descriptor, stored_target)
if stored_descriptor == nil then
return domain.ExplicitRepeatRequest.neutral()
end
return build_explicit_request(
domain.Descriptor.swap(stored_descriptor),
stored_target
)
end
M.explicit_opposite_direction = M.build_opposite_direction_request
M.opposite_direction_request = M.build_opposite_direction_request
function RepeatResolver:opposite_direction_request(context)
context = domain.ModeContext.from_full_mode(context)
local state = resolver_records[self].state
return M.build_opposite_direction_request(
state:get_previous_descriptor(context),
state:get_previous_target(context)
)
end
RepeatResolver.resolve_explicit_opposite =
RepeatResolver.opposite_direction_request
RepeatResolver.explicit_opposite = RepeatResolver.opposite_direction_request
function M.new(options)
return RepeatResolver.new(options)
end
M.landing = function(context, options)
return RepeatResolver.new(options):previous_landing(context)
end
function M.decide(context, current_position, macro_state, options)
return RepeatResolver.new(options):decide(
context,
current_position,
macro_state
)
end
M.eligibility = M.decide
function M.sample_repeat_timeout_ms(options)
return RepeatResolver.new(options):sample_repeat_timeout_ms()
end
function M.evaluate_timeout(options, current_window)
return RepeatResolver.new(options):evaluate_timeout(current_window)
end
setmetatable(M, {
__call = function(_, options)
return RepeatResolver.new(options)
end,
})
return M
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